Mobius
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Idea's for the project

Go down

Idea's for the project Empty Idea's for the project

Post by GM-Exid 11/07/14, 05:53 pm

This project has alot of usefull participants, and could flourish if we all had proper direction. Sometimes for projects to flourish it just needs direction. Everyone working on their own little fixes is good, and could be commited one at a time, the problem is that the work is speratic, and disorganized. Mobius if there are thjings that you need help with, or need people to work on, then simply state what needs to be done according to priority. This is "Mobius" project, and i want to help, and I'm sure there are others that want to help too, unfortunetly, not everyone knows what needs to be fixed, or where to start.

From what I've seen, we need:

Bug catcher - in-game tester
Html fixes
quest fixes
java fixes
core fixes

Not everyone is good with java, but everyone can have a part, even it is simply data entry. I understand that there is a lot of work to be done. But we need to focus all are resources toward the most vital fixes, such as class quest change 3, and awakening quest, and awakening statues. basically this project need a leader, and Mobius, this is your project, so we need you to lead. Lets get to work, and get it done.

 affraid

GM-Exid
Elder
Elder

Posts : 176
Join date : 2014-06-01
Location : Van Nuys, CA

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by seanpaul 11/07/14, 08:12 pm

I more then agree I would like to help as much as I can been working on some html that I found to translate
seanpaul
seanpaul
Knight
Knight

Posts : 84
Join date : 2014-07-06
Age : 48

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by Pavlov 11/07/14, 08:33 pm

Translation will be good help!
I may start to fix the AdminMenu > GM-Shop and ALT+B (GM-Shop)

I had all the IDs of the Items and with a bit of patience, maybe I will succeed in adding them.
I think it is a good start-push ?
Pavlov
Pavlov
Baron
Baron

Posts : 216
Join date : 2014-05-31
Age : 34
Location : Bulgaria

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by Pavlov 14/07/14, 09:14 am

I have already started updating the Community Board shops and I was thinking of including both Normal SA Items + Blessed SA Items
I will translate everything that I find in the meantime
Pavlov
Pavlov
Baron
Baron

Posts : 216
Join date : 2014-05-31
Age : 34
Location : Bulgaria

Back to top Go down

Idea's for the project Empty Class manager

Post by Kill4h 16/07/14, 01:57 pm

Hello guys,

Im new around here. I have to tell you you have done a great job, so keep it up!

I've been testing things lately on Mobius and this is what i saw:

- 1st class change and 2nd class work perfect.

- Day of Fate Q is missing or not working properly (3rd class change), and Winona NPC doesnt have implemented the 3rd class change too.

It seems that is the main problem now.

Maybe creating a class manager would help avoid this situation for now, untill we can repair all those Quests.

Rest is pretty goood, ill keep informing when I test more things!

Cheers Smile


Kill4h
Vassal
Vassal

Posts : 5
Join date : 2014-07-15

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by Mobius 18/07/14, 04:28 pm

Kill4h wrote:Day of Fate Q is missing or not working properly (3rd class change)

I have reverted some changes on those quests with revision 283.
Can someone test?
Mobius
Mobius
Administrator
Administrator

Posts : 686
Join date : 2014-05-31

https://mobius.forumotion.com

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by Kill4h 21/07/14, 05:48 pm

Sure, i'll tell you something soon!

Kill4h
Vassal
Vassal

Posts : 5
Join date : 2014-07-15

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by GM-Exid 21/07/14, 06:34 pm

Ill test tommorrow, im off, if your going to test the quest, you have to actually do the lvl 20 and 40 class change to complete the prerquisit for the day of fate quest.

GM-Exid
Elder
Elder

Posts : 176
Join date : 2014-06-01
Location : Van Nuys, CA

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by Kill4h 21/07/14, 08:13 pm

Ok, i just tested the Quest.

I manually started a char and did both transfer correctly. But problem is in 3rd class change.

The Quest Day of Fate starts correctly but there are lots of problems.

1st Step: To the QuarterMaster in seal of shilen: correct.

2nd step: find aden vanguard corpse (there are 4 with 4 different ID's), but they dont give the item it should (itemid starting on 17748 i think), so i summoned items with gm, gave to char and bypass this step.

3rd step: to quartermaster, ok.

4th step: to npc near aden cementery. i teleported inside through npc and i cant select correctly 2 members npc to help me. however, i bypassed the quest by messing with npcs dialogs htmls and there should be a final boss to kill that doesnt spawn. its kinda like an instance. i teleported inside bypassing the quest, killed mobs (there should be several waves) but nothing happens.

The quest itself can be found here:
l2wiki.com/Day_of_Destiny:_Human's_Fate

Its going to be hard to fix this quest, because its instance based i think.

However, i still believe that implementing a class manager would solve most of this problems, at least for now.

Offtopic:

The community board works perfect, a bit laggy but its ok.

I also failed to make Events like TVT or Last Man run with All Lvls every time, it does it just 1 time, and also coudnt make CTF work.

Some items dont give full bonus i think, like seal of ruler belt.

And btw anyone know how to edit the Community Board -> Website part?

Btw, someone tested 4th class transfer already?


Ok, thats it for now!

Cheers!

Kill4h
Vassal
Vassal

Posts : 5
Join date : 2014-07-15

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by GM-Exid 23/07/14, 08:54 am

fourth class transfer works, until you try to use status, then its bugged, so far only 1st and secod class transfer work, 3rd, and 4th are bugged.

GM-Exid
Elder
Elder

Posts : 176
Join date : 2014-06-01
Location : Van Nuys, CA

Back to top Go down

Idea's for the project Empty Re: Idea's for the project

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum