Working on Missing XMLs
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Working on Missing XMLs
I am already working on implementing missing XMLs from another pack.
(Many of them are non working placeholders)
I use skill/npc/item names from client files.
It can take me some time because I do not use any parsers.
Saw you did many XML contributions today.
Most probably those patches shared will need to be reworked.
Please stop contributing XMLs before I commit revision 338.
(Many of them are non working placeholders)
I use skill/npc/item names from client files.
It can take me some time because I do not use any parsers.
Saw you did many XML contributions today.
Most probably those patches shared will need to be reworked.
Please stop contributing XMLs before I commit revision 338.
Re: Working on Missing XMLs
ok mobius.. we stop for a while but for you to know that we have more traslated xml's to share
Contains npc's Items weps Skills
and a few Quests
Contains npc's Items weps Skills
and a few Quests
DjPanVanos- Knight
- Posts : 99
Join date : 2014-07-29
Age : 38
Location : London
Re: Working on Missing XMLs
should we continue with adding items and that now??
seanpaul- Knight
- Posts : 84
Join date : 2014-07-06
Age : 48
Re: Working on Missing XMLs
i think we can now!!!
DjPanVanos- Knight
- Posts : 99
Join date : 2014-07-29
Age : 38
Location : London
Re: Working on Missing XMLs
I saw that a lot of implementation has been made, so I think we can proceed
Pavlov- Baron
- Posts : 216
Join date : 2014-05-31
Age : 34
Location : Bulgaria
Re: Working on Missing XMLs
I think of merging item XMLs, as they are in l2scripts.
No seperate XMLs for etc, armor and weapons.
But for now I will leave them as they are.
No seperate XMLs for etc, armor and weapons.
But for now I will leave them as they are.
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